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VServer with Ventuz 3D graphics

Barcelona, Spain – March 28st, 2018 – Vector 3 SA and Ventuz Technology AG will unveil at NAB 2018 a paradigm shift in playout graphics. Both companies will show in their booths a videoserver able to playout 3D graphics rendered in real time that have been developed jointly by their engineering teams.  The videoserver works on COTS hardware, the new standard for maintenance and connectivity. The outstanding graphics that visitors will be able to see change forever the concept of channel branding and enable TV stations to position themselves as premium options for audiences looking to enjoy quality, innovative and eye-catching experiences. "The more channels there are, the more important is the differentiation, particularly regarding advertisement and sponsoring revenues. Our job is to help our customers to value their offer with a top-class solution" says Glyn Bartlett, Head of Sales of Vector 3.
 
About VECTOR 3 SA:  Vector 3 develops high performance IT-based broadcast systems. Combining fault-tolerant playout automation, multiformat videoservers with built-in graphics and effects, and all the tools for managing a file-based workflow, Vector 3 systems meet the most demanding requirements for multichannel playout, channel branding, commercial insertion, local programming, and disaster recovery. Over more than twenty-five years, Vector 3 has pioneered the introduction of IT into broadcast operations, achieving many industry firsts including the first frame accurate PC-based automation system, the first PC-based video server, the first format-agnostic video server, and the first distributed multichannel IT-only playout system. Supported by a global network of system integrators, Vector 3’s solutions are used around the world by more than a thousand broadcasters, for multi-site multichannel broadcasting, single-channel operation, and business continuity. For more information on Vector 3 and its products, visit  www.vector3.tv 
 

About VENTUZ AG: About Ventuz:  Ventuz Technology AG, located in Munich, Germany, is developer of 3D real-time technologies for presentations, events and TV-graphics. Main goal is the creation of solutions that combine state-of-the-art technologies with high class design. A central focus lies in interactive applications. Many agencies have already added Ventuz to their portfolio. Among the customers of these agencies are Microsoft, Porsche, Bosch, Adidas and many more. Furthermore, several TV stations and production companies worldwide are utilizing the broadcast-version of Ventuz, such as Fox Sports. For more information, visit www.ventuz.com

 
 
 
Vector 3
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Vector 3 develops high performance IT-based broadcast systems. Delivering playout automation, multiformat videoservers with built-in effects and graphics, and all the tools for managing a file-based workflow, Vector 3 systems match and surpass the most demanding requirements for multichannel playout, channel branding, commercial disconnection, and disaster recovery.
Over the last thirty 30 years, Vector 3 has pioneered the introduction of IT into broadcasting master control, automation and playout, achieving many industry firsts including the first frame accurate PC-based automation system, the first PC-based video server, the first format-agnostic video server, and the first distributed multichannel IT-only playout system.
Supported by a global network of system integrators and engineers, Vector 3’s solutions are used around the world by more than a thousand broadcasters, for multi-site multichannel broadcasting, single-channel operation, and business continuity. For more information on Vector 3 and its products, visit www.vector3.tv/

As our friends, customers and suppliers know, after more than 30 years in the same location, Vector 3 headquarters have moved just a “stone throw away” from Rambla de Catalunya. For those that have been through this kind of upheaval, the packaging for a move is a trip back down “memory lane”when things long forgotten in the day-to-day frenzy of many years appear in the bottom of storage boxes or on the higheest shelves, out of sight and out of mind. In our case we found manuals of Borland, proceedings of the 1987 edition of Sighgraph, hardware from the 90s, a VTR and even a Centronics cable for a printer that used ribbon cable, amongst many other objects.

 

One of the things we found which was a surprise and might be of interest for many professionals of the TV industry, was a memory of our first participation at IBC. It is, as far as I know the first mention of the channel-in a-box concept ever published. The photo was taken by the self-appointed "official photographer" of the IBC, an industry veteran who ploughed the corridors dragging a big tripod and a bulky camera, the tools of his trade. When weeks after we received the photo we probably had a quick look in mild embarrassment about our attempts at out first booth and “filed” it in its original manila paper with which was just as we found it this summer.

 

Amongst the myriad claims over the years to being the “Original” Channel-in-a-box, Vector 3 has never made a big case about who invented the concept. We knew it, our customers knew it, and our expertise was not based (only) in having been the very first. When the debate started, not so many years ago, we had already overcome the channel-in-a-box concept and were building big multichannel facilities using what is now called OTS (off-the-shelf) hardware. From time to time, whilst being interviewed by various magazines we did point out that we had been the first but none of these articles saw they light of day. Today, with this photograph discovery in our hands, it seems the perfect opportunity to publicly state that we were the first and that our dealers in UK and Bulgaria were the second and third (perhaps not in this order). Here, for the record is the photo of Roman and Pau Ceano in the Vector 3 stand of the IBC 1995 where the first commercial server that played video, graphics and effects using a board intended for editing (a Matrox Illuminator Pro) installed in a PC was demoed. Also for the record, 17 systems were installed some weeks after the show to work as barker channels for a company called Cablevision.

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